How Is Mobile Gaming Gaining Traction Worldwide, And Why?
22 Jun 2017, Thursday

The future of gaming is coming faster than we think

2016’s been a wild year and one full of many interesting developments in the games industry.  Flourishing with great growth potential, gaming offers both an interactive and a social experience to users. Today, games occupy more than 40% of mobile app usage (across both Androids and iPhones) and almost 70% of all tablet use.

 How are things shaping up in 2017?

In 2017, mobile gaming is a key driver of growth for the gaming industry, presenting a great opportunity for investors interested in mobile game stocks.  Mobile devices are causing disruption and growth across all tech markets, with mobile data usage and mobile apps growth growing dramatically.

By 2025, Mobile Internet revenue could reach $11.1 trillion in total value across all industries, delivering 10 times to 20 times revenue growth for the market leaders.

Today, we first report how mobile gaming is dominating worldwide, a growing business investment platform fuel by Asia; and discuss its impactful lucrative value for investors in Singapore.


2017’s Prediction ForecastOn The Mobile Gaming Market

The rising number of Internet and mobiles users combined with fast moving tech ensures a growing number of prospective consumers. It was estimated by the Entertainment Software Association back in 2012 that the U.S. videogame industry grew four times faster than the entire U.S. economy from 2009 through 2012. Going forward, worldwide game sales are very likely to soar by the billions.


We are predicting World consumer spending on games to break the $100bn level in 2017 with year-on-year growth of 6%. The games sector continues to be bigger than consumer spending on cinema box office, DVD and Blu-ray disc sales and rentals, online video services, physical music and streaming music services combined. A vast majority of the market growth will come from the games app market, which will allow the mobile device category to accumulate further market share and put considerable distance between itself and second placed PC gaming. China will remain the biggest games market, stretching its market share lead over the USA. We also expect share of total games spend for microtransactions and IAPs to reach 69%, a record for this form of monetisation.

We predict that in subsequent years mobile games revenues will continue to grow, propelled by both a rising base of mobile devices, and a marked increase in device specification, particularly for smartphones.

- Paul Lee

Global Head of Research, Partner

Mobile Gaming Gaining Traction Worldwide, A Booming Business Platform In Singapore



Facts & Statistics You’d Want To Know:

  • The mobile games market has risen to become the world’s biggest entertainment channel, currently holding a global worth of about $93 billion.
  • SuperData Research reported the mobile gaming market reached $40.6 billion in worldwide revenue in 2016, an increase of 18% over 2015.
  • According to another report from Newzoo, mobile game sales represent 37% of the revenue generated in the video game industry.
  • Digital and physical PC/console game sales combined still control the majority of revenue in the game industry, but this won't last long as mobile continues to grow in the double-digits, while PC and console sales are growing less than 5% annually.
  • The mobile social gaming network presently reaches more than 82 percent of the US mobile market.

Asia represents the largest mobile games market in the world

Asia represents the largest mobile games market in the world, producing $24.8 billion in revenue in 2016, while North America and Europe generated $6.9 billion and $5.7 billion respectively.

“China is set to overtake the US as the world’s largest gaming market in 2016, with a predicted revenue of $7.7 billion in 2016.” – South China Morning Post, 2015

Chinese tech giant Alibaba is investing RMB1 billion ($145 million) in the mobile gaming industry, as the group continues to expand its reach in the digital realm, it said in a statement.

Alibaba announced the partnership with Mail.Ru Group, TFJoy, Efun and ONEMT to establish the “Global Strategic Alliance of Game Distribution” on March 16.

"The association aims at bridging the mobile games distribution between China and Russia, Europe, Japan, Middle East and the US, and provide upgraded gaming experience to local users," the company said in a statement.

Read more at:

“By 2017, 85% of game industry growth will come from Asia. – Asia One, 2015


Mobile Gaming: Singapore’s fastest growing media sub-sector

"The games industry is Singapore's fastest-growing media sub-sector," said an MDA spokesperson. "This is an exciting time for our game development scene where more Singapore-made games are being recognised on the global stage and enjoyed by players in the region and beyond."

"We strongly believe Singapore is well-positioned to ride on the growth trend in Asia and we hope that given the promising outlook, more developers will want to set up their base here," said MDA.

"We strongly believe Singapore is well-positioned to ride on the (gaming) growth trend in Asia and we hope that given the promising outlook, more developers will want to set up their base here," says an MDA spokesman.

Read more in this article: ‘Power up: Game development scene in Singapore 'looking pretty bright' at


Singaporeans can tap on this lucrative investment platform
In Singapore, the total game revenue in 2016 totaled up to US$201.6 million and 85% of the game industry’s surge is expected to rise from Asia.
Our local total game revenue last year at US$201.6 million not far behind those of Thailand and Malaysia, topping at US$230.3 million and US$214.2 respectively.
Everyone has heard about the multi-million dollar global success of games such as Angry Birds and Candy Crush, but the opportunity to tap into this booming market and be part of the next new game that everyone wants to play has not been available - until now.

Project M Asia Presents Singapore's First Mobile Game Investment Opportunity
The world's first mobile game in which the proceeds and levels will be offered to astute investors

Project M Studio have designed and launched the world's first mobile game investment and Project M Asia are the master agents that offer individuals the chance to become part-owners of the game.

This opportunity is now offered to investors in Singapore.

  • Become a franchisee for as little as S$35,000 + VAT.
  • No experience required and full support given.
  • One of the world's fastest growing markets.
  • Returns paid quarterly.
  • Projected ROI 300%+.
  • No ongoing costs inc. office, staff, inventory etc.
  • Profits generated globally.
  • Approved by Apple and GooglePlay.
  • Leading industry partners.

You’ll need more information to learn thoroughly on this lucrative business deal in stored for you.

Click here to find out now.

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